Scene Geometry


Enable/disable displaying a grid on the ground plane at the ground level of the scene (z=0).

Grid Color

Color of the grid if it is enabled.

Ground plane

Enable/disable displaying a plane at the ground level of the scene (z=0).

Ground plane color

Color of the ground plane if it is enabled.



Enable/disable shadows in the scene. Shadows make the scene more realistic but they can hurt the performance on low-end devices.

Ambient occlusion

Enable/disable ambient occlusion from the scene. Ambient occlusion is a rendering technique which modulates the amount of ambient light received by areas of the scene, depending on how exposed they are. This setting can significantly improve the realism of the scene but also hurt performance on low-end devices.